Explore the mothership
Move through laboratories, corridors, machinery, egg chambers and other places a sensible human being would immediately leave.
Explore a vast alien mothership, survive bizarre hazards, solve thought-provoking puzzles and uncover just enough of the truth to make escaping feel even more urgent.
Alfred is not a chosen one. He has no grand destiny and, frankly, he wasn't looking for one. After a close encounter gets far too close for comfort, he wakes aboard a hostile alien mothership with one objective: escape.
Doors open. Corridors lead somewhere. Machines do… something. Progress comes from observation, experimentation and the occasional leap of faith when something looks just safe enough to try.
Move through laboratories, corridors, machinery, egg chambers and other places a sensible human being would immediately leave.
Crack strange technology and environmental puzzles designed by minds that definitely aren't human.
Run, jump, crawl, hide and react. The ship is dangerous even before you consider what might be roaming it.
There is no army coming to rescue Alfred. No magic weapon. No prophecy. Just a spaceship full of things he does not understand and a very strong desire to go home.
A hostile extraterrestrial vessel packed with strange architecture, eerie spaces and unsettling discoveries.
Look closely, experiment and use the environment. Not every answer is handed to you.
Because if you're trapped aboard an alien mothership, sometimes laughing is preferable to screaming.
Developed and published independently by S.A.J. Developments. Play the full game or try the free Steam demo first.
Proudly setting the standard as probably the world's first quadruple-A experience. The fourth “A” is, naturally, absolutely unnecessary.
Short gameplay clips, dev updates and full playthrough videos are now going up on the S.A.J. GameDev YouTube channel.
Creators are welcome to record, stream, edit and use footage from Alfred's Alien Abduction Adventure in videos and other content.